This clever tale is perfect for bibliophilic families. Twelve-year-old Emily is eager to explore her new city when her family moves to San Francisco. The city is home to her literary idol, Garrison Griswold, an iconic publisher and puzzle-creator. Garrison is scheduled to release a new version of his popular online creation, Book Scavenger, when he falls mysteriously into a coma. Emily teams up with a new friend to uncover the secrets of Griswold’s new game. As with many middle grade novels, there’s a group of nefarious adults chasing after the young adventurers.
This novel will appeal to anyone who would eagerly partake in a literary scavenger hunt in which players must solve puzzles to find hidden books.
For 12-year-old Emily, the best thing about moving to San Francisco is that it’s the home city of her literary idol: Garrison Griswold, book publisher and creator of the online sensation Book Scavenger (a game where books are hidden in cities all over the country and clues to find them are revealed through puzzles). Upon her arrival, however, Emily learns that Griswold has been attacked and is now in a coma, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend, James, discover an odd book, which they come to believe is from Griswold himself and might contain the only copy of his mysterious new game. Racing against time, Emily and James rush from clue to clue, desperate to figure out the secret at the heart of Griswold’s new game – before those who attacked Griswold come after them, too.